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Tampilkan postingan dengan label English Games. Tampilkan semua postingan
Tampilkan postingan dengan label English Games. Tampilkan semua postingan

Box 29: A - Z ball

You'll need a ball or stick

The student who holds the ball/stick should tell anything that begin by A (e.g: Apple, All, Ally, Amateur, and so on). Then pass the ball/stick to the friend next to him. Then he/she should say another thing that still begin with A that isn't mentioned before.
After the ball is back to the first person or you feel that the word's getting difficult to mention, then we change the letter to B. The student might says banana, ball, beach, brown, borrow, and so on. Go on the game till letter Z. Very suitable to drill student vocabulary.

Box 28: Who’s He/she?


Make U seat
The first student has
To tell clues about his/her friend in that class
The others have to guess who he/she is.
The turn goes on until everyone’s got a chance to play.

Box 27: Weird Zoo


Close your eyes
Try to remember what I tell you
“There is a new Zoo in Cilegon but it’s not a normal Zoo. It’s a funny Zoo”
“ Now try to remember what I’m saying”
“ Now some blue birds are singing some yellow birds are playing badminton, a tiger is flying, a hippo is dancing”
“ Open your eyes! Now I’d like to check your memory” after a while
“Now, boys and girls, can you guess another animal in this Zoo?”

Box 26: Playing Drama


Give the students some part of text or dialogue. The students have to improvise to continue the drama as cool as possible give score for every performance. You can also take short comic with blank ballon words, so they have to be creative to fill the speech

Box 25: Guessing Picture


Make pictures in A4 paper put them into a big brown envelope.
Ask them to guess the theme of the story.
Tell the story
Try traditional story like Sangkuriang, Bawang Merah Bawang Putih, Timun Emas, or Prophets' History

Box 24: Traffic Light


Use these 3 commands as mentioned bellow:
          - Green light- move fast
          - Yellow light- move slowly
          - Red light- stop
 If they have got wrong, they have to move back
2 steps or answer a question.

Box 23: Snail Race


Draw 4 snails for 4 groups.

Draw trajectory for a race. Put the snails on start.
Tell a question to the students.
A student whose group can answer may move the snail one box forward
The question goes on until one group reach finish first.
A student who wants to answer the question has to rise hand.